
namespace MyFrame.Event
{

    public enum EventEnum
    {

        SkillEnd,
        OnTransfer,


        StartNewGame,
        EndGame,
        ToggleGameState,

        BeforeSceneLoad,
        AfterSceneLoad,
        LoadSceneProgress,
        MoveToPosition,
        MouseClick,

        InitSoundEffect,
        PlayerSound,
    }
}